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Blood mage tower
Blood mage tower






This is especially problematic when Kruul combos the green circle with an annihilating strike follow-up. Our heal is on the GCD, requires a resource that our AM uses, our AM is weaker, and standing in consecrate is even more mandatory now than it was then. Phase 2 of Kruul has exposed just how weak prot paladin has become. These nerfs don't address the problems and the tank challenge still remains more difficult than it was pre-ToS and substantially more difficult than the other MT challenges. They seem trivial but can really be a huge cause for you to be failing in P1. You can also use 2 shadowcore oils on them for increased overall DPS. If you have your druid claws artifact weapon you can put sinful enchant on one and celestial on the other. It can save your run.īlood Spattered scale saved my ass a lot but it seems people are favoring DPS trinkets over defense to keep the DPS high. Wild Charge is so good for if you get yeeted to Narnia by an infernal. I was able to kill Kruul before cast number 4 with it. When the horrors spawn if you use regrowth in boomy form or use frenzied rejuv they will aggro on you immediately instead of going to Velen.ĭrums and Unbridled potion seem to be a must for P2. Try to keep moonfire and Sunfire on the boss at all times in P1. You can use entangling roots on the infernal to keep it away.

blood mage tower blood mage tower

This will stop them from casting it again. Wait until the horrors start to casting the aoe then use incap roar. Just got mine last night on Druid here's a few tips:








Blood mage tower